Monday, 13 August 2012

Manifesto


Ethics in Graphic Design

Ethics is a study of moral dilemmas in action. Morals are defined as codes of conduct that are based on personal beliefs and values. A personal act can be considered moral, immoral or amoral.

Ethical Choices
I will always strive to make ethical choices and will try to find the most ethical solution to a problem. When making ethical choices I may encounter a situation where I will have to compromise but this will not affect future ethical decisions.

Balance
Ethics have to be balanced with design decisions.

Respect Design
Graphic design is a powerful tool that can be used in both good and bad ways. It can be used to communicate and influence, giving it great power, which must not be abused.

Priorities
When presented with a design dilemma priorities will have to be evaluated to find a good solution. Do you sacrifice good design to reduce production costs or do you find a solution which can satisfy both the need of cost and good design.


Define your code
An ethical code can never be absolute but one’s own ethical code can be adjusted as you see fit. This code is probably built from personal experience, beliefs and values and like other ethical codes we may follow affects how we view situations and how we handle them.

Overall ethics
Sometime your personal design ethics will conflict with those of a client or a clients request might be unethical altogether. Here you must make a decision to either refuse to do a project or inform the client of the damaging effects of what they are requesting or suggest an alternative that is not offensive and will serve the purpose of the client’s request.

Respect
Treat others as you would like to be treated. Design should be something which is unbiased and tries not to be offensive to any person or any part of their life. Religion, career, etc should not be purposefully attacked or be offended.

Always the Best
I will always strive to produce the best work possible even if it may not benefit me as I wish and in professional circumstances will not produce the maximum profit for you.

Reciprocity to designers
I will not criticize a fellow designer’s work if I am not willing to allow others to criticise my work. Criticism given must always be constructive and must never break down a designer’s confidence or make them doubt their own work.
Moral superiority
Believing that you are superior or better than somebody else must not affect the way in which you treat potential clients and fellow designers. Denying a service based on moral bias should be considered unethical and positive points as well as results that could come from a project must be considered.

Reciprocity to clients
The respect that I expect as a customer in professional situation will be given to any client no matter what their project is and the importance of their project will also not have an effect of this.

Opinions count
The views of other and their opinions must always be taken into consideration and in most design situations asked for.

The client is important
We must not presume that our client will know what we know of design. When a client has questions, about design or production, we must answer them all patiently. It is your responsibility to help a client understand any concerns that they may have.

Consequences
I will claim responsibility for any foreseeable consequences that may result from my work; these will be determined by research. I will however not claim responsibility for unforeseen consequences brought about by a client’s unethical behaviour.

Content
Before endorsing something proper research will have to be done on the designer’s part. Significance, audiences and ability to complete it must be considered and will define the amount of research that will have to be done to complete the project. The research could indicate whether or not the project goes against your ethical code.

Group Members:
Eddy Mashele
Cindy du Plessis